Daily Stress and Gaming Patterns: An Ambulatory Assessment Study of Pathological, Risky, and Non-Problematic Gaming Behavior
This study examined the relationship between daily stress and gaming usage in 186 individuals categorized by gaming disorder severity (pathological, risky, non-problematic) using 14-day ambulatory assessment. Contrary to expectations, daily stress negatively predicted gaming usage and time, suggesting individuals may reduce gaming on high-stress days to manage competing demands, though social motives and symptom severity remained positive predictors.